dwmkerr / dwmkerr/sharpgl

Core: OpenGL 3.0 Half Float Support

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enhancement
Dominant language
C#
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804
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3d 23h
Merged PRs (30d)
1

Description

OpenGL 3.0 supports half-float (16-bit) vertex array and pixel data formats, in theory in the form of `NV_half_float` and `EXT_half_float_pixel`. However, documentation on this extensions is sparse.

We need to revisit this functionality and decide how it should be implemented in the SharpGL core.

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