Core: OpenGL 3.0 Half Float Support
Open
enhancement
- Dominant language
- C#
- Stars
- 804
- Forks
- 294
- Avg merge
- 3d 23h
- Merged PRs (30d)
- 1
Description
OpenGL 3.0 supports half-float (16-bit) vertex array and pixel data formats, in theory in the form of `NV_half_float` and `EXT_half_float_pixel`. However, documentation on this extensions is sparse.
We need to revisit this functionality and decide how it should be implemented in the SharpGL core.
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.