Shader Issue with Modern OpenGL Sample
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bug
enhancement
- Dominant language
- C#
- Stars
- 804
- Forks
- 294
- Avg merge
- 3d 23h
- Merged PRs (30d)
- 1
Description
It seems that on some cards not providing explicit shader locations an cause issues. A solution is at:
http://sharpgl.codeplex.com/workitem/1607
See also: https://www.opengl.org/wiki/Uniform_%28GLSL%29, specifically `layout`.
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