This library almost disables multithreading while used with `RUST_BACKTRACE=1`
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- Dominant language
- Rust
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Description
Hello!
I ran into a situation where computation-heavy code where errors occur often (just as a part of logic) has supressed multithread behavior by using roughly 1 CPU core instead of 48 available in the case `RUST_BACKTRACE=1`.
Of course, this code smells and heavy computations should not use such dynamic library, but I believe this behavior should be at least documented.
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