Store the image on the server instead of downloading to the user
- Dominant language
- JavaScript
- Stars
- 32
- Forks
- 3
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Description
Can an option to have the image captured stored on the server, similar to an option in Shinyscreenshot?
"Saving to the server
By default, the image is downloaded to the user's computer and is not stored on the server running the Shiny app. If a server_dir is provided, then the image is stored to this directory on the server. Note that only the directory should be specified, not the file name."
html2canvas encounters CORS issues when screenshotting leaflet maps (some tiles dont load), where i havnt seem to had these issues with domtoimage, but i cant seem to figure out how to store the image on the server (my JS is limited).
Any help would be awesome.
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