dotnet / dotnet/wpf

Rendering issue with WPF 3D content on Intel Iris XE

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Description

* .NET Core Version: (e.g. 3.0 Preview1, or daily build number, use `dotnet --info`)
.Net 6 and 4.8
* Windows version: (`winver`)
Windows 11 Pro 10.0.22000
* Does the bug reproduce also in WPF for .NET Framework 4.8?: Yes/No
Yes
* Is this bug related specifically to tooling in Visual Studio (e.g. XAML Designer, Code editing, etc...)? If yes, please file the issue via the instructions [here](https://docs.microsoft.com/visualstudio/ide/how-to-report-a-problem-with-visual-studio?view=vs-2019).
No
* Security issues and bugs should be reported privately, learn more via our [responsible disclosure guidelines](https://github.com/dotnet/wpf/blob/main/README.md#reporting-security-issues-and-security-bugs).
No



**Problem description:**
I have rendering issues with WPF 3D content on my Intel Iris XE graphics card.
With the nvidia card there is no problem.
A detailed description of the problem can be found here:
https://community.intel.com/t5/Graphics/Graphics-failure-with-WPF-3D-content-and-Iris-XE/m-p/1415196#M109812
As Intel can not reproduce this issue maybe someone here knows how to solve this.

**Actual behavior:**
WPF 3D content is not rendered on Intel Iris XE graphics card.
Disabling HW Acceleration at the registry solves the problem.

**Expected behavior:**
Rendering like on the nvidia card.

**Minimal repro:**
Use any of WPF 3D content. All apps I tried had the same problem.
But to reproduce this with an open source project I tried this which had this problem also.
https://github.com/helix-toolkit/helix-toolkit/tree/develop/Source/Examples/WPF/SimpleDemo

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