**Does WPF only support 8-bit depth final display output ?**
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Description
I created Gray8 and Gray16 WriteableBitmap grayscale gradient images, respectively, and they look the same on a 10-bit screen. All color maps to 8-bit depth.
I tried using D3DImage, but I still didn't get a grayscale map with a 10-bit depth display.
So, Does anyone have an example of WPF displaying a 10-bit grayscale map?
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