dotnet / dotnet/msbuild

Consider keeping circular buffer of comm packets

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Area: Debuggability Area: Engine Area: IPC needs-design triaged
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C#
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Description

We're debugging a problem that looks like a hang in node communication. One thing that might be nice in this situation would be to preserve a circular buffer of packets sent, so that when debugging a dump of a hang you could observe what had recently been sent. This should only be kept under `MSBUILDDEBUGCOMM`, since in normal operation it's just memory bloat.

(Proposed offline by @danmosemsft)

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