Consider keeping circular buffer of comm packets
Open
Area: Debuggability
Area: Engine
Area: IPC
needs-design
triaged
- Dominant language
- C#
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Description
We're debugging a problem that looks like a hang in node communication. One thing that might be nice in this situation would be to preserve a circular buffer of packets sent, so that when debugging a dump of a hang you could observe what had recently been sent. This should only be kept under `MSBUILDDEBUGCOMM`, since in normal operation it's just memory bloat.
(Proposed offline by @danmosemsft)
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