MAUI Shapes render incorrectly after Android display density change
- Dominant language
- C#
- Stars
- 23.3k
- Forks
- 2k
- Avg merge
- 1d 14h
- Merged PRs (30d)
- 296
Description
### Description
MAUI Shapes do not properly adapt to Android system display density changes, causing visual artifacts when the density is modified at runtime.
### Steps to Reproduce
_No response_
### Link to public reproduction project repository
_No response_
### Version with bug
10.0.90
### Is this a regression from previous behavior?
Not sure, did not test other versions
### Last version that worked well
Unknown/Other
### Affected platforms
I was *not* able test on other platforms
### Affected platform versions
_No response_
### Did you find any workaround?
_No response_
### Relevant log output
```shell
```
Contributor guide
Research direction
The report names no files, tests, or reproduction project. Start by reproducing the Android display-density change in a MAUI Shapes app and trace the affected rendering path. Done means Shapes redraw without visual artifacts after the density changes at runtime.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, csharp
- Domain
- frontend, mobile
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 42/100