Image control crashes on Android when image width exceeds height
- Dominant language
- C#
- Stars
- 23.3k
- Forks
- 2k
- Avg merge
- 1d 15h
- Merged PRs (30d)
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Description
### Description
When using an image that is a lot wider than the height (the example has a dimension of 1600x130, but it also fails on smaller images), the ImageControl throws an exception (Java.Lang.RuntimeException: Canvas: trying to draw too large(322641920bytes) bitmap.) on Android, causing the app to crash.
[SfImageEditorBug (2).zip](https://github.com/user-attachments/files/23771742/SfImageEditorBug.2.zip)
### Steps to Reproduce
1. Run the attached sample on Android
2. The logic for loading the image can be found within the ViewModels/MainViewModel.cs file.
### Link to public reproduction project repository
_No response_
### Version with bug
9.0.111 SR11.1
### Is this a regression from previous behavior?
Not sure, did not test other versions
### Last version that worked well
Unknown/Other
### Affected platforms
Android
### Affected platform versions
_No response_
### Did you find any workaround?
_No response_
### Relevant log output
```shell
```
Contributor guide
Research direction
Run the attached sample on Android and inspect the image-loading logic in ViewModels/MainViewModel.cs, using the reported Canvas bitmap-size exception as the starting point. Done means the wide image no longer crashes the ImageControl on Android and the reproduction can complete successfully.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, csharp
- Domain
- mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100