iOS App Breakpoints Not Working
- Dominant language
- C#
- Stars
- 2.9k
- Forks
- 576
- Avg merge
- 2d 13h
- Merged PRs (30d)
- 96
Description
### Apple platform
iOS
### Framework version
net9.0-*
### Affected platform version
VS2026
### Description
After updating our build environment to VS2026 (latest version) breakpoints are no longer hit when debugging our iOS app. The debug output works fine, we can see debug messages and information about the debugging session itself.
Breakpoints in the VS IDE have a warning on them and state that "no symbols have been loaded for this document".
This situation is identical whether building and running on a physical device or a simulator.
As far as I can tell, there is no log output that suggests any problems with breakpoints, although eventually an error concerning hot reload appears. I will attach the log output from an example debug session,
[debugoutput.txt](https://github.com/user-attachments/files/31954638/debugoutput.txt)
[debugoutput.txt](https://github.com/user-attachments/files/31954662/debugoutput.txt)
### Steps to Reproduce
I have no idea how to reproduce this
### Did you find any workaround?
_No response_
### Relevant logs
_No response_
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reviewing the two attached debugoutput.txt files and comparing the behavior in the VS IDE on a physical device and simulator. Investigate why the affected document reports that no symbols are loaded; done means breakpoints are hit during iOS debugging in both environments.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, ios
- Domain
- mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100