Not able to build iOS binding library with XcodeProject items on Visual Studio (Windows)
- Dominant language
- C#
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Description
### Description
When creating an iOS binding library (using SwiftUI) there is no way to build it from a Windows device that is connected to a MAC. Always getting error: _build a binding project from Windows unless a connection to a Mac is available_ (while connected to MAC)
On a MAC (with VSCode) the binding library works fine, using
net9.0-ios;net9.0-maccatalyst
enable
true
true
true
WKP
```
3. Run/Test on MAC > this works
4. Run/Test on Windows (where VS is attached to MAC) > this gives error message
### Link to public reproduction project repository
_No response_
### Version with bug
9.0.90 SR9
Dotnet workload 9.0.204 and 9.0.303
### Is this a regression from previous behavior?
No, this is something new
### Last version that worked well
Unknown/Other
### Affected platforms
iOS
### Affected platform versions
Xcode 16.4 - iOS 18.5
### Did you find any workaround?
None, the only solution is to build it on a MAC and copy the output to Windows.
### Relevant log output
```shell
C:\Program Files\dotnet\packs\Microsoft.iOS.Sdk.net9.0_18.4\18.4.9288\tools\msbuild\Xamarin.Shared.targets(1900,3): warning : It's currently not supported to build a binding project from Windows unless a connection to a Mac is available.
```
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