dotnet / dotnet/machinelearning-samples
ML.NET Sample similar to Unity's ML Agents?
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Description
I'm looking for a sample I could use to train some game agents/enemies.
So the enemies have the ability to move, dodge roll, melee attack and fireball attack.
During the learning process, 2 enemies are expected to attack each until they learn the possible "win" states.
After a period of learning, I'd then like to take the results and feed them into my game, for the enemies to use.
I essentially want to replicate the ML learning shown in this Unity ML Agents tutorial -
https://www.youtube.com/watch?v=ZZa0faTjwFA
but using ML.NET. Is this possible??
I'm happy to work with someone on this, if needed :D
Contributor guide
Research direction
The issue names no sample, file, or test; start by reviewing the repository's existing ML.NET samples and the linked Unity ML Agents tutorial. Clarify the expected two-enemy training workflow, supported game integration, and what a complete sample would need to demonstrate.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- machine-learning, unity
- Domain
- game-dev, machine-learning
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100