Should VS use 64 bit `fsc.exe` for builds?
Open
Area-VS
Feature Improvement
- Dominant language
- F#
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Description
Please provide a succinct description of the issue.
**Repro steps**
- Open VisualFSharp solution in VS
- Build it
**Expected behavior**
We use 64bit fsc.
**Actual behavior**
We use 32bit fsc

**Related information**
Provide any related information (optional):
* VS 17.8 preview 1
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Assessment
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