C wrapper for SignalR C++ client
Open
area-signalr
feature-client-c++
- Dominant language
- C#
- Stars
- 38.4k
- Forks
- 10.9k
- Avg merge
- 2d 5h
- Merged PRs (30d)
- 276
Description
We should provide an optional C wrapper for the C++ client so that:
* C programs can use the client
* Projects using other compilers can consume the client without worrying about things like incompatible `std::string` implementations
* e.g. Unreal is built using X, and when consuming SignalR built with Y, you can get seg faults inside the SignalR library when it tries to use the `std::string` passed in
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