Investigate if validate sdk job in Arcade official build is actually using the right SDK
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Description
- [ ] This issue is blocking
- [ ] This issue is causing unreasonable pain
During official builds, the Validate SDK stage is supposed to use the SDK that was just built to build the repo again as a first measure of validation. We should investigate why https://github.com/dotnet/arcade/issues/5243 wasn't caught by this step.
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