dotnet / dotnet/arcade

Consider a rewrite for testablity and efficiency

Open
#15,753 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C#
Stars
729
Forks
397
Avg merge
3d 15m
Merged PRs (30d)
149

Description

# Background Motivation

The current arcade publishing infrastructure is not well-tested and is complex due to the various tasks it needs to handle efficiently. A rewrite is needed to improve testability and simplify the code.

# Suggested Approach

The proposed design involves dividing the publishing process into distinct stages: determining artifact information, deciding artifact destinations, gathering artifacts, and publishing them. Each stage should be abstracted with strong contracts and use Dependency Injection (DI) for better testability.

# Advantages

This approach will make the code more modular, easier to test, and maintain. It will also allow for parallelization and better control over the publishing flow.

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.