Unify manifest reading/writing on an a single API
Open
- Dominant language
- C#
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- Merged PRs (30d)
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Description
There are quite a few places that read and write asset manifests between Arcade, UB infrastructure, and Maestro/Darc functionality. We would ideally unify these on one. There is one already that is a decent candidate in arcade (VersionTools).
Existing known reading/writing of manifests
- MSBuild tasks in UB's eng/tools/Microsoft.DotNet.UnifiedBuild.Tasks
- Arcade promotion pipeline
- Arcade build manifest creation
- Gather-drop?
- Release pipeline?
Contributor guide
Assessment
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