dotnet / dotnet/arcade

Unify manifest reading/writing on an a single API

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#15,317 0 comments 2 reactions 1 assignee Claimed by @jkoritzinsky View on GitHub
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C#
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Description

There are quite a few places that read and write asset manifests between Arcade, UB infrastructure, and Maestro/Darc functionality. We would ideally unify these on one. There is one already that is a decent candidate in arcade (VersionTools).

Existing known reading/writing of manifests
- MSBuild tasks in UB's eng/tools/Microsoft.DotNet.UnifiedBuild.Tasks
- Arcade promotion pipeline
- Arcade build manifest creation
- Gather-drop?
- Release pipeline?

Contributor guide

Open the contributing guide

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