dotnet / dotnet/arcade

Evaluate 1ES pre-provisioning feature for build pools

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area-eng-services Epic
Dominant language
C#
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3d 15m
Merged PRs (30d)
149

Description

To reduce wait times in our build pools, we can use 1ES pre-provisioning feature to have machines waiting for builds to start.

We will call this epic done when have answers for the following questions:
- How much wait times are reduced?
- How much more money do we have to pay for pre-provisioning?
- How does pre-provisioning handle different images in the pool?

Ideas:
- We can use our COGS pools where we don't have a budget to answer the questions above

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