[2.x] Sluggish Wayland Window Resizing
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- C#
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Description
# Summary
I just ran into the same issue described by KETAL here in the discord (first report): https://discord.com/channels/521092042781229087/521092043288608781/1501536820515835965
My message where I also reported the same issue (second report): https://discord.com/channels/521092042781229087/521092043288608781/1503914041356189777
Video of me resizing the window for OpenGL Tutorial 1.4 in commit, `266259d37bcbab3646f61c3a83229a292b851376`:
https://github.com/user-attachments/assets/38d738fb-94ad-46d0-b017-3f2d4a6ff52b
The linked discord message also has a different video of the same problem, but posted by KETAL.
# Steps to reproduce
Run an example that uses Silk windowing on Linux+Wayland+KDE and try to resize the window.
The window should behave similarly to the video above.
# Comments
I didn't do much debugging since this is out of my area.
Only changes I made were to remove the Android, iOS, and similar target frameworks so I can build and run the solution.
This should be unrelated to the issue.
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