[SDL3] iOS simulator build of SDL3 has invalid native format
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Description
# Summary
When building a target with net8.0-ios, I get the following error:
`ld: unknown file type in '~/.nuget/packages/silk.net.sdl.native/3.2.4-build875.0/runtimes/iossimulator/native/libSDL3.a'`
The file is of this type:
```
file ±/.nuget/packages/silk.net.sdl.native/3.2.4-build875.0/runtimes/iossimulator/native/libSDL3.a
±/.nuget/packages/silk.net.sdl.native/3.2.4-build875.0/runtimes/iossimulator/native/libSDL3.a: Mach-O universal binary with 2 architectures: [x86_64:current ar archive] [arm64]
±/.nuget/packages/silk.net.sdl.native/3.2.4-build875.0/runtimes/iossimulator/native/libSDL3.a (for architecture x86_64): current ar archive
±/.nuget/packages/silk.net.sdl.native/3.2.4-build875.0/runtimes/iossimulator/native/libSDL3.a (for architecture arm64): data
```
# Steps to reproduce
- Platform: iOS
- Framework Version: 8
1. Created a new project for iOS with SDL3
2. Built it
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