[DirectX][D3DCompiler] Missing compiler flags
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enhancement
- Dominant language
- C#
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Description
# Summary of feature
In d3dcompiler.h, there are flags like "#define D3DCOMPILE_ENABLE_STRICTNESS (1 << 11)". These flags are used by D3DCompileFromFile for example. Is it possible to have a enum to match this values ?
# Comments
# Does this have a proposal?
Check the documentation/proposals folder. If it doesn't have one, you may need to create one if you're making **massive breaking changes**.
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