dotnet / dotnet/Silk.NET

[ID3DInclude] Custom include handler for D3D.Compile2()

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C#
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Description

Hi. I am trying to implement custom include handler for D3DCompiler.
In C++ there is ID3DInclude which developer could inherit from and then override methods, but here in C# there is no such possibility because of how structs work in C#.

So, my question is - how to implement custom include handler in Silk.Net?

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