doodlewind / doodlewind/freecube
视角旋转操作优化
Open
- Dominant language
- JavaScript
- Stars
- 134
- Forks
- 16
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- No merged PRs in 30d
Description
当用鼠标上下拖动把魔方翻到“背面”时,左右的拖动就反了,感觉很不自然。我见到过在任何角度都能自然地拖动的设计,在我的理解中这应该需要用四元数来表示视角并计算拖动(然而我并不懂这之后的数学了……
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