donkirkby / donkirkby/live-py-plugin
Using with pygame
- Dominant language
- Python
- Stars
- 302
- Forks
- 63
- Avg merge
- 6h 50m
- Merged PRs (30d)
- 2
Description
Is it possible to use live-py-plugin in pygame? When i write the following with `live-py` activated i see in the live-py window: RuntimeError: live coding message limit exceeded
```
import pygame
SCREEN=pygame.display.set_mode((500,500))
runs=True
while runs:
for e in pygame.event.get():
if e.type==pygame.QUIT:
runs=False
pygame.quit()
```
Contributor guide
Research direction
Start by reproducing the provided pygame event-loop example with live-py activated and observe where the "live coding message limit exceeded" error originates. Trace the message-limit handling and pygame interaction, then establish whether pygame is supported and verify the result with a regression test or clear compatibility guidance.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100