donkirkby / donkirkby/chess-kit
New Game: Corner Chess
- Dominant language
- Python
- Stars
- 2
- Forks
- 0
- Avg merge
- 2d 20h
- Merged PRs (30d)
- 4
Description
Draft pieces from cards, then fill corners with 4 each. Race clockwise to next corner, capturing allowed. Each of 4 players can mix colours, but pieces only capture opposite colour. Captured pieces come back in home corner on any later turn.
Include checkers? Jump like Halma? Allow super jumps?
Four squares in each corner must be safe from capture.
How do you keep track of who owns each piece? Play as partners and stack pieces on a checker? Two partners use red checkers and the other two use black?
Contributor guide
Research direction
The issue names no files, tests, or entry points. First clarify the rules for drafting, movement, captures, safe corner squares, ownership, and partnerships before locating the existing game architecture. Done means the complete Corner Chess rules are agreed and implemented with tests for the chosen behaviours.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100