donkirkby / donkirkby/chess-kit

New Game: Assault Chess

Open
#112 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
Python
Stars
2
Forks
0
Avg merge
2d 20h
Merged PRs (30d)
4

Description

A dexterity game inspired by shove hapenny or crokinole. Both players start with 3 coins or checkers in their arsenal. Instead of a turn, you can target a piece, and flick a coin or checker across the board at it. If it pushes the piece out of its square, that piece is captured. (Either colour.) If a different piece gets pushed, it goes back, and your opponent gets the checker.
If the coin falls off the board, your opponent gets it.
If it stays on the board, centre it on the space, and then it can be captured like a neutral piece.

Contributor guide

Open the contributing guide

Research direction

No files, tests, or entry points are identified. Start by reviewing how existing games in chess-kit are structured, then determine where the Assault Chess rules belong and how their behavior is tested. Done means the described coin-flicking, capturing, returning, and off-board rules are implemented and verified.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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