doch2 / doch2/SmartMovingReboot

Issue with Configuring Keys in smart_moving_options.txt

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#16 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
Java
Stars
16
Forks
4
PR merge metrics
No merged PRs in 30d

Description

Modifying the value of `move.grab.default.key.name` has no effect in-game. I have tried putting in several different keys (my objective being setting it to `C`), but the action remains stuck on `LCONTROL`. Not all options in the file are dysfunctional as I have successfully modified values in the flying section. I would like to note that the other 3 keybindings in this section appear in the game 'Controls...' menu but this one does not, and they do not synchronize the values in smart_moving_options.txt when modified in the game menu. If you could sort out this issue, it would be much appreciated.

Contributor guide

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Research direction

Start by tracing how smart_moving_options.txt handles move.grab.default.key.name and how the other three keybindings in that section reach the in-game Controls... menu. Reproduce the issue with a changed key such as C, then compare the file value with the in-game binding. Done means this keybinding responds to the configured value and stays synchronized with the menu.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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