doch2 / doch2/SmartMovingReboot
Issue with Configuring Keys in smart_moving_options.txt
- Dominant language
- Java
- Stars
- 16
- Forks
- 4
- PR merge metrics
- No merged PRs in 30d
Description
Modifying the value of `move.grab.default.key.name` has no effect in-game. I have tried putting in several different keys (my objective being setting it to `C`), but the action remains stuck on `LCONTROL`. Not all options in the file are dysfunctional as I have successfully modified values in the flying section. I would like to note that the other 3 keybindings in this section appear in the game 'Controls...' menu but this one does not, and they do not synchronize the values in smart_moving_options.txt when modified in the game menu. If you could sort out this issue, it would be much appreciated.
Contributor guide
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Research direction
Start by tracing how smart_moving_options.txt handles move.grab.default.key.name and how the other three keybindings in that section reach the in-game Controls... menu. Reproduce the issue with a changed key such as C, then compare the file value with the in-game binding. Done means this keybinding responds to the configured value and stays synchronized with the menu.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100