dlom / dlom/bevy-async-ecs

feature request: add children methods to `AsyncEntity`

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enhancement good first issue
Dominant language
Rust
Stars
31
Forks
7
PR merge metrics
No merged PRs in 30d

Description

e.g. so one can do

async_world.entity(entity).with_children(...);
async_world.entity(entity).add_child(...);
// etc.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names AsyncEntity as the entry point; start by locating that type and reviewing its existing entity methods and the corresponding Bevy child operations. Clarify which children methods are required beyond with_children and add_child, then verify that the requested calls work as shown and are covered by tests.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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