feature request: add children methods to `AsyncEntity`
Open
Nobody has claimed this yet.
enhancement
good first issue
- Dominant language
- Rust
- Stars
- 31
- Forks
- 7
- PR merge metrics
- No merged PRs in 30d
Description
e.g. so one can do
async_world.entity(entity).with_children(...);
async_world.entity(entity).add_child(...);
// etc.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names AsyncEntity as the entry point; start by locating that type and reviewing its existing entity methods and the corresponding Bevy child operations. Clarify which children methods are required beyond with_children and add_child, then verify that the requested calls work as shown and are covered by tests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100