Asserts occur randomly and break the simulation
- Dominant language
- Rust
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- 693
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- 40
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Description
There are some cases when the asserts are hit, and stop simulation. The ask of this issue is, are all the asserts needed? Could the simulation be continued in any way, even if some things go wrong. Not sure about all, but I know sometimes some particles seems to almost explode and go out a lot, and then all stop. I would be ok with them exploding, I could lower some parameters, but maybe not all asserts are needed.
Eg an assert of where an index from array is out of bounds, thats needed. But if a value is 0 where a division by 0 happens, in that case you could put EPSILON instead of 0 and somehow continue the simulation.
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