Hard real-time dynamics
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- Dominant language
- Rust
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Description
Hi, I've developed some methods for modelling and controlling cable driven robots which I would like to implement in a library that can run in real-time. I have two questions
1. Is there a resource that captures well the implementation of dynamics in rapier? (personally I am familiar with Rigid Body Dynamics Algorithms by Roy Featherstone)
2. Is rapier and rust in general suitable for hard real-time applications?
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