dimforge / dimforge/nphysics

Fine-grained restitution and friction

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enhancement P-low
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Rust
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Description

It would be useful to support bodies that have restitution and friction per-shape for bodies with compound shapes. ncollide's `TriMesh` already stores uv coordinates, so you could conceivably even have texture-mapped surface properties, which would be useful for applications like a terrain mesh whose surface represents a wide array of potentially smoothly-varying materials.

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