Add an effect framework to replace the hard-coded shaders and rendering pipeline.
Open
enhancement
- Dominant language
- Rust
- Stars
- 1.8k
- Forks
- 194
- Avg merge
- 1d 14h
- Merged PRs (30d)
- 2
Description
Needed for #1 and #7.
This will allow a "simple" way to compose different effects and implement multi-pass rendering.
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