dimforge / dimforge/kiss3d

Objects elongated in stereo camera view

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Rust
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Description

I've written a simple program that renders a set of cubes. First I tried rendering them with the `FirstPerson` camera, then `FirstPersonStereo`. The FirstPerson view looks mostly how I'd expect:
![mono_diff](https://user-images.githubusercontent.com/1440229/62817106-d6785c00-bae5-11e9-93f0-40d395206639.png)

However, the stereo objects are strangely elongated in Y:
![stereo_diff](https://user-images.githubusercontent.com/1440229/62817109-d8421f80-bae5-11e9-8506-978107ab8b49.png)

([Link to the source code](https://github.com/tstellanova/explore-events-3d/blob/stereo_view/src/main.rs))

This is reproducible on Mac OSX 10.14.6. I'll try on a linux system as well.

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