Add DirectSimilarity trait
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- Dominant language
- Rust
- Stars
- 201
- Forks
- 40
- PR merge metrics
- No merged PRs in 30d
Description
This would be a breaking change, because presumably `DirectIsometry` implementors would also be required to implement `DirectSimilarity`. However, this would be very useful for things like the transformations on an entity in a graphical scene, where zero or negative scales can cause ugly problems.
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