digitaldanny / digitaldanny/LaserDefendersV2
Fix Audio Peaks with Multiple Sounds
Open
audio
priority-high
- Dominant language
- ShaderLab
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Currently, multiple sounds playing at the same time peaks the master volume, and a lot of the sound quality gets lost. Find a resource that will show how to manage sound quality.
Contributor guide
No contributing guide indexed for this repository
Research direction
No file, test, or entry point is named. Start by locating how simultaneous sounds are played and reproduce the master-volume peak with multiple sounds. Research audio mixing approaches, then verify that concurrent sounds no longer clip or lose noticeable quality.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- unity
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100