diasurgical / diasurgical/modding-tools

Missing Vanilla objects in Tiled

Open
#5 5 comments 1 reaction 0 assignees View on GitHub
Dominant language
JavaScript
Stars
45
Forks
11
PR merge metrics
No merged PRs in 30d

Description

Currently, Tiled is missing some objects, both used and unused in-game.

Attached is a picture highlighting all the missing objects.

Please note, that when you add these objects into Tiled, if you mess around with the current order of the objects in objects.PNG / objects.TSX, it will make objects morph into other objects in already created maps, so it would be helpful if you could avoid this.

![Vanilla ObjectsMissing](https://user-images.githubusercontent.com/60329165/110224034-8edfcf00-7ed8-11eb-829d-ba6deb9154e6.png)

Contributor guide

No contributing guide indexed for this repository

Research direction

Review the attached image alongside objects.PNG and objects.TSX to identify the missing Tiled objects and their current ordering. Add the highlighted objects without changing existing entries' order, then verify that existing maps still resolve their objects correctly and that all pictured objects are available in Tiled.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev, tooling
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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