developmentseed / developmentseed/lonboard
RasterLayer: Assigning a new `render_tile` won't update the existing map
Open
- Dominant language
- Python
- Stars
- 964
- Forks
- 54
- Avg merge
- 5m
- Merged PRs (30d)
- 1
Description
Need to have some way to invalidate the deck.gl layer and trigger new data fetches
Contributor guide
No contributing guide indexed for this repository
Research direction
Start at the RasterLayer entry point and trace how assigning render_tile reaches the deck.gl layer and data-fetch path. Define the invalidation behavior needed so an existing map notices a new render_tile assignment and fetches new data; completion should include a way to verify that refresh.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- jupyter, python
- Domain
- data-visualization
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100