developmentseed / developmentseed/deck.gl-raster
Generate mesh in worker off the main thread
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perf
- Dominant language
- TypeScript
- Stars
- 228
- Forks
- 29
- Avg merge
- 12h 27m
- Merged PRs (30d)
- 4
Description
In general, the inputs to the mesh refinement algorithm are simple and easy to transfer onto a worker: shape, geotransform. And the resulting mesh, especially once backed by typed arrays (see https://github.com/developmentseed/deck.gl-raster/issues/23) is cheap to [transfer](https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Transferable_objects) between threads.
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