developmentseed / developmentseed/deck.gl-raster
Avoid long, thin triangles in reprojection mesh along edges
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- TypeScript
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Description
See for example these visualizations of meshes created from NAIP / Ordnance Survey. The triangles along the sides should ideally be broken up a little bit.
It's possible that our sample points aren't covering the areas of highest reprojection errors, especially along the image edges
Reference suggestions from ChatGPT https://chatgpt.com/share/6939f8e9-a5f4-8008-bd58-d1ccacc499eb
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