delucis / delucis/bgio-effects

Support pausing/resuming effect queue processing

Open
#374 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

enhancement
Dominant language
TypeScript
Stars
25
Forks
10
PR merge metrics
No merged PRs in 30d

Description

As discussed in #85, in some scenarios a client may want to pause and then resume effect queue processing. For example, an effect might trigger a modal to be dismissed by user interaction. When this effect fired, the modal could request that effect playback be paused and then resume playback when closed.

This also solves for client-determined dynamic effect durations. A client could pause/resume to enforce its own timing instead of relying on the timing set in the plug-in.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Review the effect queue processing implementation and the discussion in issue #85 first. Define how clients pause playback when an effect starts and resume it after interaction, including client-controlled timing; done means both controls work reliably without depending solely on plug-in durations.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
api
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.