defold / defold/tutorial-colorslide
[SUGGESTION] Built-in tutorials. Make the names of different things more distinguishable!
- Dominant language
- Lua
- Stars
- 11
- Forks
- 12
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- No merged PRs in 30d
Description
Hey, dear Devs!
Really like the engine, just started to explore it with my "beginner" skills in programming.
I am currently at tutorial 5, "Clolorslide tutorial", and finding myself lost in all these different things, objects, messages, variables and assets. Different things with all the same name!
Take a look at this example: the name of "level_1" is everywhere in this tutorial, lots of different components use this exact naming! On this step, where I have to learn using messages, UI interactions and object mechanics, I literally get lost, because everything is called the same way. It is bad idea for me to not follow the task and name the things my way, because I have to learn how engine works here.
Please, make these names more diverse and distinguishable, to make it easier to understand, which of "level_1" is called right now and to what exactly "level_1" it is related. Of course, this particular name is just an example, but you probably got my point.
Thank you!
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