defold / defold/sample-pixel-line-platformer

Problem with tilemap collisions

Open
#2 0 comments 1 reaction 0 assignees View on GitHub
Dominant language
Lua
Stars
23
Forks
7
PR merge metrics
No merged PRs in 30d

Description

Problem with the tilemap edge collisions. Sometimes the collision object (one of the two spheres shape bellow the player) hits the tile's edge then the correction will make the player slightly move on x axis. Mostly noticiable doing neutral jump.

![unknown](https://user-images.githubusercontent.com/8467996/133080395-5a1f3d34-2c2c-41da-aca4-83d619753fac.jpg)

https://user-images.githubusercontent.com/8467996/133080451-904caa63-b501-419f-9a4f-2eed514414eb.mp4

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.