defold / defold/extension-rive
Rivescenes z-order is not correct after reopening project
- Dominant language
- C++
- Stars
- 73
- Forks
- 15
- Avg merge
- 1d 21h
- Merged PRs (30d)
- 3
Description
When game objects with a rive scene have one in front of another game object with rive scene its z-order gets altered(not correct) after reopening the project.
Also, changing the z-position of game objects doesn’t update in the engine.
**To reproduce on blank project -**
1. Create a game object with one rivescene keep z-position 0 of go.
2. Create another game object(in front of other) with rivescene with z-position higher 0.5
3. Close the project and reopen it again, now the z-order is not showing correctly in the engine.
4. Try to change z-position of gameobjects, changes will update to editor but not engine.
**Defold version**
Editor version 1.4.3
Editor channel alpha
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