defold / defold/extension-rive

Rivescenes z-order is not correct after reopening project

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#69 0 comments 1 reaction 0 assignees View on GitHub
bug
Dominant language
C++
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73
Forks
15
Avg merge
1d 21h
Merged PRs (30d)
3

Description

When game objects with a rive scene have one in front of another game object with rive scene its z-order gets altered(not correct) after reopening the project.

Also, changing the z-position of game objects doesn’t update in the engine.

**To reproduce on blank project -**

1. Create a game object with one rivescene keep z-position 0 of go.
2. Create another game object(in front of other) with rivescene with z-position higher 0.5
3. Close the project and reopen it again, now the z-order is not showing correctly in the engine.
4. Try to change z-position of gameobjects, changes will update to editor but not engine.

**Defold version**
Editor version 1.4.3
Editor channel alpha

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