Clarify shader language version(s) in manual
Open
- Dominant language
- Python
- Stars
- 146
- Forks
- 128
- Avg merge
- 1d 10h
- Merged PRs (30d)
- 9
Description
Do we need clarification around what shader language version we support?
From https://defold.com/manuals/shader/:
```
Specifications of OpenGL ES 2.0 (OpenGL for Embedded Systems) and OpenGL ES Shading Language can be found at https://www.khronos.org/registry/gles/
Observe that on desktop computers it is possible to write shaders using features not available on OpenGL ES 2.0. Your graphics card driver may happily compile and run shader code that will not work on mobile devices.
```
A user mentioned that we support GLES 2, but in truth, we're moving away from it, as it's only a fallback on Android.
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.