defold / defold/doc

Clarify shader language version(s) in manual

Open
#525 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
Python
Stars
146
Forks
128
Avg merge
1d 10h
Merged PRs (30d)
9

Description

Do we need clarification around what shader language version we support?

From https://defold.com/manuals/shader/:
```
Specifications of OpenGL ES 2.0 (OpenGL for Embedded Systems) and OpenGL ES Shading Language can be found at https://www.khronos.org/registry/gles/

Observe that on desktop computers it is possible to write shaders using features not available on OpenGL ES 2.0. Your graphics card driver may happily compile and run shader code that will not work on mobile devices.
```

A user mentioned that we support GLES 2, but in truth, we're moving away from it, as it's only a fallback on Android.

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.