Need render.FORMAT_DEPTH32F for better depth buffers
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engine
feature request
render
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- C++
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Description
A render.FORMAT_DEPTH32F feature would enable better accuracy for depth.
This is needed for 3D games to reduce glitches when rendering models.
https://github.com/defold/defold/pull/6457/files
In this render.FORMAT_RGBA32F etc was added but not render.FORMAT_DEPTH32F
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