Editor is slow when collection have a lot of collision shapes.
Open
bug
editor
performance
- Dominant language
- C++
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Description
**Describe the bug (REQUIRED)**
Editor is very slow when collection have a lot of collision shapes
**To Reproduce (REQUIRED)**
Test project with 32 chunks.
[ManyCollisionsShapes.zip](https://github.com/defold/defold/files/11566459/ManyCollisionsShapes.zip)
https://github.com/defold/defold/assets/2655263/396faa77-6af5-4119-bd9d-54431a7b3113
When i have 256 chunks it is impossible to use editor.
**Expected behavior (REQUIRED)**
Editor worked fast with a lot of collision shapes
**Defold version (REQUIRED):**
- Version 1.4.6
**Platforms (REQUIRED):**
Editor
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Assessment
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