defold / defold/defold

Positional Audio (DEF-2619)

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#3,506 3 comments 15 reactions 0 assignees View on GitHub
engine feature request investigation sound
Dominant language
C++
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Description

Description:
Sounds to emit from specific locations onscreen, either in 2D or a 3D world, be attached to game objects, and to pan and change volume dependent on their position in relation to a defined listener point (such as the camera or player character).
Also be able to define other processing based on distance, such as reverb and low pass filter.

Use case:

Business need:

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