defold / defold/defold

Design a Realtime Audio Effects API (DEF-2618)

Open
#3,502 1 comment 3 reactions 0 assignees View on GitHub
engine feature request investigation sound
Dominant language
C++
Stars
6.3k
Forks
455
Avg merge
2d 2h
Merged PRs (30d)
129

Description

Description:
Effects such as low pass filter, reverb and delay and compression which can be applied to sounds and mixer channels, either as inserts or sends.
Having a preset compressor/limiter on the master output would be first priority as this will help control the overall mix.
Example: A quadrillion sounds are triggered at once and a Limiter prevents the audio from distorting and the phone from starting a third world war by mistake.
Example: Whenever the game board in candy crush is flooded with soda, a low pass filter is enabled to simulate underwater.

Use case:

Business need:

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.