decentraland / decentraland/unity-explorer

Fix multiple fishing catches overlapping on single line when switching camera view while seated

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#9,577 1 comment 0 reactions 0 assignees View on GitHub
2-medium bug content-team graphics qa-team
Dominant language
C#
Stars
23
Forks
17
Avg merge
2d 16h
Merged PRs (30d)
101

Description

### Build version
v0.164.0-alpha-main

### Issue Description
After sitting on the benches near the fishing pond and casting a line in first-person view, switching to third-person view causes multiple caught animals to appear overlapping on a single fishing line simultaneously.

### STR (Steps to Reproduce)
1. Open the app and go to the fishing pond
2. Sit down on the benches near the pond
3. Stay in first-person view
4. Cast a fishing line
5. Switch to third-person view

### Expected Result
Only the current catch result should be visible on the fishing line at the appropriate moment in the gameplay loop. Switching camera views should not cause visual duplication or overlap of catch results.

### Actual Result with evidence
Multiple caught animals appear overlapping on a single fishing line after switching from first-person to third-person view while seated.

Related issue: #9575 — a similar camera-view-switch artifact (fishing results visible on pond surface after jumping) from the same session.

### Reproduction
Intermittent (Reproduction Index: 5/10)

### Operative system and additional Notes
- OS: Windows 11 (10.0.26200)
- Hardware: AMD Ryzen 5 5600G, NVIDIA GeForce RTX 3060 (12 GB VRAM), 48 GB RAM
- Unity: 6000.4.0f1
- Build: v0.164.0-alpha-main

---
Reported by Dafne Abril Greco
Requested by Dawid Krajewski (<@U079GRD9WTZ>)

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the fishing-pond scenario: sit on the nearby benches, cast in first-person view, then switch to third-person view. Trace the fishing catch display and camera-switch behavior during the gameplay loop; done means only the current catch appears once at the appropriate moment, with no overlapping results after switching views.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
48/100

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