decentraland / decentraland/unity-explorer

[TECH DEBT] Infrastructure | wrong entity

Open
#9,287 2 comments 0 reactions 0 assignees View on GitHub
3-low stale tech debt
Dominant language
C#
Stars
23
Forks
17
Avg merge
2d 16h
Merged PRs (30d)
101

Description

### πŸ“Š **Priority Level:**
Low

### πŸ“ **Area/Component:**
`Infrastructure\ECS\Unity\Materials\ReleaseMaterial.cs`

### πŸ“ **Description:**
Unresolved TODO comment in the codebase:

> TODO wrong entity

### πŸ” **Current State:**
The following line is present in `Infrastructure\ECS\Unity\Materials\ReleaseMaterial.cs`:

```csharp
// TODO wrong entity
```

### πŸ’‘ **Proposed Solution:**
Address the TODO as described in the comment, or remove it if no longer relevant.

### βš–οΈ **Impact Assessment:**
#### Performance Impact:
To be assessed when the TODO is picked up.

#### Maintainability Impact:
Unresolved TODOs accumulate as tech debt and obscure the intended final state of the code.

#### Risk of Refactoring:
Low β€” scoped to the referenced location.

### πŸ“ˆ **Effort Estimate:**
XS

### πŸ”— **Dependencies:**
N/A

### πŸ–₯️ **Additional Notes:**
Created automatically from a bulk TODO audit (todo-list.txt entry #164).

Contributor guide

Open the contributing guide

Research direction

Open Infrastructure\ECS\Unity\Materials\ReleaseMaterial.cs and inspect the context around the `TODO wrong entity` comment. Trace which entity the code currently refers to and determine the intended entity from the surrounding implementation. Done means the TODO is resolved or removed when no longer relevant; no specific test is named in the issue.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev
Issue type
Refactor
Difficulty
3/5
Estimated time
1-2 days
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
42/100

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